Fishing with Region IDs
Engine: RPG Maker MV and MZ
Difficulty: Easy
This is a tutorial on using region IDs to determine fishing spots, allowing players to fish anywhere that is marked with regions, like in the Pokemon games.
View TutorialThis is a tutorial on using region IDs to determine fishing spots, allowing players to fish anywhere that is marked with regions, like in the Pokemon games.
View TutorialThis tutorial is all about the arrangement of character spritesheets and animations, and aims to clear up any confusion or misconceptions surrounding sprites.
View TutorialThis is a tutorial on making a turn-based crumbling floor puzzle, just like the Sootopolis Gym puzzle in Pokemon Ruby/Sapphire/Emerald. If you are not familiar with the puzzle, stepping on all the floor tiles will trigger an event, however each tile may only be stepped on once. Stepping on a tile twice will drop the player into another room.
Also known as a Hamiltonian Path Puzzle.
View TutorialThis is a tutorial on making an evented fishing system (or any sort of reflex event), as seen in Gate of Providence!
View Tutorial